![]() ![]() Hand-craft every level to be unique and fundamentally different enough to ever be included in a standard build-it-yourself game. ![]() Do they even need 2D Mario anymore? Where do you go from here? What do you do now? The answer, as it turns out, is pretty simple: do something in every level that would be impossible in Mario Maker’s limitations. I mean, when your last 2D games were bland as watery oatmeal and you’ve now got millions of players paying you for the opportunity to make their own unlimited Mario levels, how the fuck would you even follow that up? What could you possibly do to make 2D Mario fresh again? I myself pondered this one for a while, thinking about what I would do if I was Nintendo and saw that practically every possible iteration of regular Mario platformer now existed somewhere, in some form, thanks to Mario Maker 2. And, honestly, after the last 2D Mario games were variations of copied-and-pasted levels and designs from 2006’s New Super Mario Bros., and then Nintendo kind of said “fuck it, do it yourselves” and gave us the most powerful-and-accessible platformer builder ever, it’s been a weird decade-plus for 2D Mario. So it’s been six years since a “new” Mario game, and eleven years since a new, non-Maker 2D Mario game. ![]() But Super Mario Maker 2 barely counts as a mainline Mario game, and Bowser’s Fury, while fantastic in its own right, is kind of stapled onto a re-release of a separate Mario game that came out in 2013, so it hardly feels fair to count that one, either. Although I guess Mario Maker 2 came out in 2019, and Bowser’s Fury came out in 2021, so it’s not like we’ve had zero Mario in that span (unlike others who will not be named here). The time span between these Mario games is longer than this blog has existed. Ok back to Mario! Shit, yeah, I don’t think I realized that this was really the first new Super Mario game since Super Mario Odyssey (in 2017). Live reaction of my mom trying to figure out what unholy family story I’ve dragged out of the closet for this one (it’s not a family story, don’t worry). No, this is not a sign of a downward spiral. And a rigorous revision process, and potentially a sensitivity reading from my family and friends. So it’s not that I don’t want to share it, but this one needs a bit more of a… deft touch, we’ll say. If I ever post it here, actually it’s one that could maybe be professionally published in a magazine, if I can make it what I want to be, and they frown upon self-publishing stuff beforehand. Somehow more personal (and more potentially upsetting, if you can believe it) than “ Periphery,” so it really needs some time in the oven before I post it here. The bad news (for you) is that… well, this one’s too personal to share right now. Writing something else, probably! While I am going to be talking about Mario, the good news (for me) is that I’ve been getting back into writing again and I’ve recently written a bit of a new story. If I didn’t talk about the first new mainline Mario game in… *checks Wikipedia* Jesus, six years, then what would I even be doing here, anyway? “I Wonder What That Low-Hanging Fruit Tastes Like”ĭid you know that a new 2D Mario game just came out a few weeks ago? Did you know that I got it and played it and enjoyed it? And most importantly, did you know that I’m going to talk too much about it? Well, maybe you didn’t know the first one (unless you’ve seen the ads for it), and you definitely didn’t know about the second one (I haven’t told anyone I bought it except, like, two people but you could probably have guessed anyway), but if you’ve been here long enough, you definitely should know that last one.
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